About Me

The Art of
Making Things
Move

I’m Sébastien Daniel, an AI Artist, Motion Designer, and 3D Generalist based in Toulouse, France.

I work at the intersection of generative AI, 3D, motion design, and cinematic storytelling, creating visuals that merge technical experimentation with strong artistic direction. My practice spans AI-generated imagery, video workflows, digital characters, social content, 3D animation, and post-production.

Using tools like ComfyUI, Stable Diffusion, generative image and video models, Cinema 4D, Unreal Engine, Photoshop, and After Effects, I build visual systems designed for speed, style, and production quality. My work focuses on bold imagery, cinematic atmosphere, surreal concepts, and polished execution, turning emerging technology into visuals that feel intentional, emotional, and visually memorable.

When I’m not creating, I’m usually 3D printing and painting figures, exploring films, series, books, and music, or simply enjoying life away from the screen. Training, travelling, spending time with friends, and hanging out with my cute cat all feed the way I think about characters, atmosphere, movement, and emotion.

Skills

  • Creative Direction
  • Art Direction
  • Generative AI
  • AI Image & Video Creation
  • Complex ComfyUI Workflows
  • Motion Design
  • Graphic Design
  • 3D Scene Building & Rendering
  • Visual FX

Tools & Software

  • GPT Image 2.0, Nano Banana Pro, Midjourney, Stable Diffusion, ComfyUIImage Generation
  • Seedance, Kling, ComfyUIVideo Generation
  • Cinema 4D, Unreal Engine3D
  • After EffectsMotion Graphics / VFX
  • PhotoshopDesign
  • Premiere ProMontage
  • Claude, Codex, HTML / CSS / JSWebsite Building

Languages

  • FrenchNative
  • EnglishFluent
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